
Kimountain
Controls
WASD: Up, Left, Down, Right
Space: Hold and release to Ollie
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You play as Kimon, a 30 year old adventurer who cannot resist a mountain to conquer.
Whether its done with belays and carabiners, Pioneer decks, Native Instruments tools and Emily the Strange by his side (RIP), Rubiks Cubes, a deck of cards, perfecting Through the Fire and Flames and skateboarding down an actual mountain on the way to a boys weekend away.
Kimon navigates his life (and mountains) with a simple control scheme, that just needs to push him in a direction that lets him figure it all out.
He finds happiness and fulfillment in every adventure he undertakes, even if the goal is just "knowing that he can", and it has inspired so many people around him to attempt the same approach at life.
I know he has many mountains ahead of him, and he will conquer them all in a uniquely Kimonic way. May his distance keep climbing, and his score keep breaking records.
Happy Birthday <3
Post:
This small game acts as a prototype of a game that has a gap for far more content depicting someone's life, more sick air tricks, ramps, rails and ground work. More obstacle varieties and more layers of mastery.
Attributions:
Mountain by Poly by Google [CC-BY](https://creativecommons.org/licenses/by/3.0/) via Poly Pizza (https://poly.pizza/m/099f6GxB1bj)
Music by Krzysztof Szymanski from Pixabay
| Published | 11 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | SeanSunny |
| Made with | Godot |
| Tags | Godot, Pixel Art, Singleplayer |
| Content | No generative AI was used |



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